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Author Topic: 06A906032HN, Implementation of launch-control and NLS  (Read 214203 times)
professor
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« Reply #75 on: January 25, 2012, 08:15:33 AM »

For JB and JNB instructions, A0 is right.

Edit: to check bitmask to bit
2^10 = 1024 = 0x400
or
With the windows calculator in hex:
1 (Lsh) 0xA = 0x400

Thanks appluaded   Smiley
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Aragorn
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« Reply #76 on: January 25, 2012, 10:40:17 AM »

on the older me7.5 ecus(pre YM -01) you have the old ignitorcoil driver that wont like this "hack" of setting the dwelltime to 0, it interprets this as an invalid signal, and so high currents will build up and blow either the coil or the fuse..

..after some testing it seems this driver is changed around the time the 7.5 got the 1024kbit memory(YM -01), i cannot say this beeing 100% certain, BUT, all 1024kb ecus of year -01 and up = 100% success, so far.

this is why i want everyone who have implemented this function to post their ecu letters and modelyear here in this thread.. so we can investigate this further.


Thanks for that.

The ECU i have is an 032HN box thats dated 13-04-2002, which presumably means it will be fine.

I really need to pull my finger out and get the rest of the parts together to convert the car to ME7.5, then i can see about getting this done!
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sn00k
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« Reply #77 on: January 25, 2012, 11:00:33 AM »

yes, the HN-box has been tested with 100% success! Grin
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kenmac
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« Reply #78 on: January 29, 2012, 09:01:23 PM »

How are you guys adding the code to the bin file?  I've been using WinOLS since Day 1, which started with a stock file, and I've been producing new versions as I tune without difficulty.  Recently, I've been having an issue with "DTC 16985 - Internal Control Module: Memory Check Sum Error" which I have to keep manually clearing from the 95040.  Simply added the function code, the function call, and the parameters.  I assumed WinOLS would automatically update any checksums, but perhaps it's not doing that.  The strange part of this is that I don't see the checksum error until I've started the car about 4-5 times.  Are you guys doing something differently for checksums?
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sn00k
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« Reply #79 on: January 30, 2012, 05:55:56 AM »

personally im using an advanced editor called "010 editor" to add the code.. ive been working with this one for other projects since many years back, so it is my editor of choice.. but any hex-editor will do.

after code is added i use tunerpro and the MTX me7-2002 plugin for checksums.. this ones does update the checksums needed, im not sure if winols does.. there are a few more tools out there for updating the checksums tho.. perhaps someone can help you correct your sums once the actual function is implemented, and then you can use this corrected bin in your tunes from there on? =)

problem is some checksum progs/plugins dont calculate ALL the sums.. and we are adding custom code that may be located outside the range of the checksum calculator.
« Last Edit: January 30, 2012, 06:00:50 AM by sn00k » Logged
sn00k
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« Reply #80 on: February 08, 2012, 04:33:41 PM »

..so who got this implementation working? =)
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99pwr
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« Reply #81 on: February 09, 2012, 04:26:18 AM »

Yes, it works very well, thank you !
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masterj
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« Reply #82 on: February 09, 2012, 07:22:40 AM »

I have one interesting suggestion... Since function implementation is already known, why don't we try something more interesting like map switching on the fly (if it is possible).

For example if ECU has variable to check if traction control is enabled or disabled, then we could do something like this:

if (ASRDisabled) then

enable launch-control;
enable NLS;

else

disable launch-control
disable NLS

endif


what do you think? It is doable or not?

Same way it would be possible to do RACE and normal maps... like different KFMIOP/KFMIRL versions depending on your Traction Control button
« Last Edit: February 09, 2012, 07:24:31 AM by masterj » Logged

professor
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« Reply #83 on: March 01, 2012, 08:27:59 AM »

sn00k i pm'ed you
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NOTORIOUS VR
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« Reply #84 on: March 01, 2012, 09:01:11 AM »

someone is already working on map selection here: http://nefariousmotorsports.com/forum/index.php?topic=1556.0title=

I'm surprised other devs aren't jumping on it
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marcello7x
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« Reply #85 on: March 01, 2012, 12:57:29 PM »

Read through the entire PDF, very informative. I can't wait to try it, but i have alot more to learn, and need to work on simple tuning first. Every time im ready to dive in, i tend to get sidetracked for atleast a month.
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sn00k
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« Reply #86 on: March 01, 2012, 01:00:26 PM »

sn00k i pm'ed you

hmm.. i didnt recieve your PM..?   Undecided
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professor
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« Reply #87 on: March 01, 2012, 01:03:44 PM »

hmm.. i didnt recieve your PM..?   Undecided
I 've sent it again now
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Zac
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« Reply #88 on: March 03, 2012, 02:29:55 PM »

sn00k, got this working on HS (02 gti 5mt) by following your guide. Good work on this!
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sn00k
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« Reply #89 on: March 04, 2012, 03:20:18 AM »

Zac: thanks, another one added to the list of working boxes! Smiley

professor: i got your PM, i will have a look at it when i got some time to spare.. busy days.. =/

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