NefMoto

Technical => Tuning => Topic started by: giles92 on June 04, 2016, 02:02:22 PM



Title: Changing KFNWSE map axis
Post by: giles92 on June 04, 2016, 02:02:22 PM
I want to extend the KFNWSE map rpm axis further than 4000 rpm. Is that axis shared with other timing maps? anyone else done it?


Title: Re: Changing KFNWSE map axis
Post by: littco on June 06, 2016, 03:52:18 AM
I want to extend the KFNWSE map rpm axis further than 4000 rpm. Is that axis shared with other timing maps? anyone else done it?

what makes you think it stops at 4000?most if not all the ones I've seen go to 6250 anyway..

Post the original file


Title: Re: Changing KFNWSE map axis
Post by: giles92 on June 06, 2016, 02:57:37 PM
(http://i1312.photobucket.com/albums/t532/Cameron_Rayburn/kfnwse_zpsu3yirbeb.png) (http://s1312.photobucket.com/user/Cameron_Rayburn/media/kfnwse_zpsu3yirbeb.png.html)

Ive attached a stock file as well. Thanks


Title: Re: Changing KFNWSE map axis
Post by: littco on June 07, 2016, 03:57:36 AM
(http://i1312.photobucket.com/albums/t532/Cameron_Rayburn/kfnwse_zpsu3yirbeb.png) (http://s1312.photobucket.com/user/Cameron_Rayburn/media/kfnwse_zpsu3yirbeb.png.html)

Ive attached a stock file as well. Thanks

Hi, yep you are correct the axis on the xdf I've seen goes to 4000, now it could be a mistake and have the wrong axis listed I dont know.. Only real way to check is to dissamble the file and see where the axis is pointing to get the address, it's assuming on this xdf its correct which it may not be, I don't know



Title: Re: Changing KFNWSE map axis
Post by: nubcake on June 07, 2016, 04:49:14 AM
Post your bin.


Title: Re: Changing KFNWSE map axis
Post by: giles92 on June 07, 2016, 06:50:40 PM
the bin im using is in my prev post under the image.


Title: Re: Changing KFNWSE map axis
Post by: nubcake on June 08, 2016, 03:54:31 AM
the bin im using is in my prev post under the image.

Right. My bad.

The axis is SNM16NEUW, located at 0x13208.
Used also by: KFNWWLE (0x2A836), KFNWKRE (0x2A604) and KFNWKHE (0x2A4D2).


Title: Re: Changing KFNWSE map axis
Post by: giles92 on June 08, 2016, 10:36:40 AM
Wow thats awesome. Could you give me a shorthand idea of how you did that? Disassembly in IDA? I need to get on that level. Stage1+2 dont require many axis changes but now stage 3 i find mysef wanting to adjust load axis and rev axis all over. I know some axis will top out because of size/resolution. Thanks for the info.


Title: Re: Changing KFNWSE map axis
Post by: nubcake on June 08, 2016, 12:21:46 PM
Wow thats awesome. Could you give me a shorthand idea of how you did that? Disassembly in IDA? I need to get on that level. Stage1+2 dont require many axis changes but now stage 3 i find mysef wanting to adjust load axis and rev axis all over. I know some axis will top out because of size/resolution. Thanks for the info.

Disassembly, yes. Check the thread (http://nefariousmotorsports.com/forum/index.php?topic=8845) I made on making a (still untested, lol) 5120 for the RS6. Specifically, this post (http://nefariousmotorsports.com/forum/index.php?topic=8845.msg80046#msg80046) has a compilation of needed stuff for your binary.


Title: Re: Changing KFNWSE map axis
Post by: littco on June 08, 2016, 10:23:56 PM
Wow thats awesome. Could you give me a shorthand idea of how you did that? Disassembly in IDA? I need to get on that level. Stage1+2 dont require many axis changes but now stage 3 i find mysef wanting to adjust load axis and rev axis all over. I know some axis will top out because of size/resolution. Thanks for the info.

Do you know how to adjust the axis?


Title: Re: Changing KFNWSE map axis
Post by: giles92 on June 09, 2016, 06:56:25 AM
Yeah ive done it with lamfa and ldrxn. So if all of them share that axis in theory i could adjust the axis and then adjust those other three maps so that they were compensated with the axis shift and still had the same functional output?


Title: Re: Changing KFNWSE map axis
Post by: nubcake on June 09, 2016, 09:16:39 AM
if all of them share that axis in theory i could adjust the axis and then adjust those other three maps so that they were compensated with the axis shift and still had the same functional output?

Yes.