Title: antilag Post by: mk4peno on May 14, 2016, 08:58:39 PM i have been trying to get it to work for almost a week now and was wondering if anyone could take a look and see if they know what i am doing wrong the stocktuned bin is a good working flash i have and the anti-lag one is my latest attempt at it which was unsuccessful
Title: Re: antilag Post by: k0mpresd on May 14, 2016, 10:01:12 PM im not so sure id call the "stocktuned" a good working flash.
Title: Re: antilag Post by: mk4peno on May 14, 2016, 10:34:14 PM well it runs good has goof afrs all the way to redline and not a single problem so my car says otherwise
Title: Re: antilag Post by: k0mpresd on May 14, 2016, 10:35:37 PM I'm sure it runs fantastic. the random FF in lamfa is a nice added touch.
Title: Re: antilag Post by: nyet on May 14, 2016, 10:40:08 PM The lack of a log is also especially impressive
Title: Re: antilag Post by: mk4peno on May 14, 2016, 10:44:06 PM i watch my wideband and just log off that
Title: Re: antilag Post by: mk4peno on May 14, 2016, 10:48:42 PM and lamfa isnt even corrected so its following he 1% column anyway
Title: Re: antilag Post by: Carsinc on May 14, 2016, 10:56:45 PM Dude, I'm sorry your just not ready yet, You need to read sooooo much more.
I have been here reading for 4 days and 14 hours. I still know nothing. I will tell you there is a tuning thread all about a stage one HS/HN file with antilag. You might find the info you seek there. Title: Re: antilag Post by: vwaudiguy on May 14, 2016, 11:31:07 PM has goof afrs all the way to redline Goof enough for me Title: Re: antilag Post by: mk4peno on May 14, 2016, 11:49:09 PM that moment when all the members of a forum dont want to help anymore and just always resort to the "keep reading response" :D ;)
Title: Re: antilag Post by: nyet on May 14, 2016, 11:51:47 PM Still waiting for logs.
Title: Re: random FF in lamfa Post by: grifrowl on May 15, 2016, 12:14:57 AM I x-flashed my project vanagon 032hs with a 032lp file cause of the awesomely overdefined .xdf I found on here. You could do the same or even download the awesome stage1 awp tune on here instead of shooting in the dark. #1 though is probably to log your shit though to minimize aforementioned shooting in the dark.
Title: Re: antilag Post by: k0mpresd on May 15, 2016, 06:19:29 AM did anyone else actually look at his antilag file?
the variables are just randomly copy/pasted over the top of code already there. he wonders why it doesnt work. Title: Re: antilag Post by: k0mpresd on May 15, 2016, 07:48:10 AM for the lazy's.
random FF in lamfa. variables just copy/pasted (including the FF at the end of the line he copy/pasted from). ldrxn with no modifications to IRL or any other maps basically. Title: Re: antilag Post by: Carsinc on May 15, 2016, 09:03:22 AM I actually looked, I noticed the antilag code, did not pick up the FF till you said something. But I know I suck, that's why I said what I said.
He might not like it but I all but linked him to the file he wanted to be given in the first place. Title: Re: antilag Post by: k0mpresd on May 15, 2016, 09:09:30 AM that moment when all the members of a forum dont want to help anymore and just always resort to the "keep reading response" :D ;) that moment when you realize how true the phrase "ignorance is bliss" actually is. |