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Title: ZWMIN questions Post by: Cadensdad14 on June 05, 2018, 04:48:25 PM So I'm making my own angular and instead of just cutting the dwell time, I'm enriching the mixture and severely retarding the spark. I've gotten what I need for KFZW, KFZW2, LAMFA, and LAMBTS. To get spark sufficiently retarded, which maps do I need to edit? I'm assuming KFZWMN, but I also think KFZWMS may need adjustmentioned too. I've managed to find KFZWMS, to be able to run stock except when anti-aging is active. I'm having an issue in the disassembly finding the pointer for KFZWMN. Would I create am issue lowering KFZWMN in genreal operation if I edited it for the high load, high rpm ares? For example at 190 load and 4000 rpms, I can't think of any reason spark would be retarded.
Title: Re: ZWMIN questions Post by: adam- on June 05, 2018, 11:55:39 PM Why?
Title: Re: ZWMIN questions Post by: Cadensdad14 on June 06, 2018, 03:00:34 AM Antilag. It's a rally car. If I can get the nls and lc using this I'm going to work out a rolling antilag.
Title: Re: ZWMIN questions Post by: adam- on June 06, 2018, 03:03:00 AM How are you going to get it to activate when you want though? IE: how would you turn it off so you can drive through it normally?
Title: Re: ZWMIN questions Post by: Cadensdad14 on June 06, 2018, 08:18:26 PM I've set up a ram location as a flag. When launch control conditions are active bit 0 is 1. When no lift shift is active bit 1 is one. When the flag is 0, normal operation continues, when it's greater than zero alternate maps are used.
Title: Re: ZWMIN questions Post by: jjuuaannk on June 06, 2018, 09:02:31 PM I've set up a ram location as a flag. When launch control conditions are active bit 0 is 1. When no lift shift is active bit 1 is one. When the flag is 0, normal operation continues, when it's greater than zero alternate maps are used. It would be interesting to learn how to do that |