NefMoto

Technical => Tuning => Topic started by: nyet on August 01, 2012, 04:00:06 PM



Title: Stroker/bore engine builds - what has to change when altering displacement
Post by: nyet on August 01, 2012, 04:00:06 PM
I would like to start a discussion on what is the minimum amount of work required when you change motor (and/or intake manifold) displacement

Displacement (MAF -> load calc)?
VE and/or cam overlap (various fueling issues/VVT)?
Compression ratio (optimal timing)?
Intake mani volume (air mass delay/inertia)?

Anybody have experience with tuning a bigger than stock displacement motor?


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: rob.mwpropane on August 01, 2012, 08:23:18 PM
I would like to start a discussion on what is the minimum amount of work required when you change motor (and/or intake manifold) displacement

Displacement (MAF -> load calc)?
VE and/or cam overlap (various fueling issues/VVT)?
Compression ratio (optimal timing)?
Intake mani volume (air mass delay/inertia)?

Anybody have experience with tuning a bigger than stock displacement motor?


Here, I kind of ventured down this path before. The deal fell through on the engine, but was interesting stuff. I have no experience though;( maybe one day.

 http://nefariousmotorsports.com/forum/index.php?topic=1312.0


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: nyet on August 01, 2012, 09:54:04 PM
What I dont get is how intake volume and engine displacement is combined.

shouldn't there be somewhere to put engine displacement separate from intake manifold volume for purposes of converting maf->load?

shouldn't that calc be independent of intake volume?


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: nyet on August 01, 2012, 10:02:58 PM
I'm thinking KUMSRL is it.


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: nyet on August 01, 2012, 10:18:18 PM
stock kumsrl is .001072 kg/hr / rpm %:
    
So multiply by 100 for %, and 2 for 2 rotations per cylinder cycle and you get:
   
(((.001072 (kg / hr)) * 1 min) / (1.29 (kg / (m^3)))) * 100 * 2 = 2.77002584 liters

HURPMH. Why am I off :)

anyway, lets go the other way:

(((2.7 liters * (1.29 * (kg / (m^3)))) * 60) / 100) / 2 = 0.0010449 kilograms/hr / rpm %
   
(((3.0 liters * (1.29 * (kg / (m^3)))) * 60) / 100) / 2 = 0.001161 kilograms/hr / rpm %

or, maybe

.001072 * 3.0/2.7 = 0.001191


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: nyet on August 01, 2012, 10:24:50 PM
Even more interesting: the FR says

KUMSRL: siehe F¨ullungserfassung: V_Hub [l] / 2578

But:
2.7/2578 = .001047 and 2578 * .001072 = 2.764

Go figure.


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: rob.mwpropane on August 02, 2012, 03:52:31 AM
(I love how I post, I sleep, you post, and post, and post, I wake, and it's like you never sleep!) At least your posts inform us of your thought process. ;D

The only conclusion that I ever came to was BGSRM>KISRM. And of course KRKTE. I had a quick and rough look at KUMSRL. Looks interesting/worth diving into, but I'm back off to work.

FWIW, I know a 2.7 engine is a 2.671 liter engine in reality, so that may throw your math off some.

KISRM has input for both intake volume and bore.



Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: nyet on August 02, 2012, 09:14:08 AM
I don't think displacement really effects krkte. Airmass is airmass, 6 injectors is 6 injectors...

IMO KUMSRL is critical, since it is part of the load calculation, and is exactly proportional to displacement.


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: okkim on August 31, 2012, 12:28:23 AM
Any advance in this? I'm also interested since I'm about to build 3.0 liter motor, and maybe some day I know how to make my own tune :)


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: prj on August 31, 2012, 03:30:24 AM
This is pretty much not important, especially if you are underscaling your MAF.


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: NOTORIOUS VR on August 31, 2012, 06:52:55 AM
paging silentbob to the front desk :)


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: prj on August 31, 2012, 07:51:48 AM
The only thing you should verify is that knock control is working well pretty much :)


Title: Re: Stroker/bore engine builds - what has to change when altering displacement
Post by: nyet on August 31, 2012, 11:43:03 AM
This is pretty much not important, especially if you are underscaling your MAF.

I'm thinking that if you are not maxing MAF, you can underscale load via KUMSRL