Title: There a way to offset the hex address in winols? Post by: NOTORIOUS VR on August 19, 2012, 01:39:43 PM Basically I want to make the file look like/start at say 0x80000 instead of 0x0, is there a way to do this? I've seen some bins (maybe .ols files) that did this.
I have an A2L that I want to try to use but it's looking for maps in the 0x800000+ ranges. I've been tinkering for quite a while and can't seem to figure it out, figured maybe someone here went through this as well. Thanks :) Title: Re: There a way to offset the hex address in winols? Post by: userpike on August 19, 2012, 05:01:32 PM I think there should be a section on the forum about how to use WinOls and/or Tuner Pro...read my last post on the "only manipulating LAMFA" thread in "Tuning"....I have so many questions about this subject (WinOls/TunerPro). Wish I could help..
Title: Re: There a way to offset the hex address in winols? Post by: NOTORIOUS VR on August 20, 2012, 06:11:36 AM not a bad idea, I will make a request for a Software section
Title: Re: There a way to offset the hex address in winols? Post by: NOTORIOUS VR on August 20, 2012, 06:19:14 AM FWIW, I just found where to do it.
Project: Properties > ... Elements (under ECU box) > change display offset to what you want |