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Author Topic: How do you actually disable immo using Hex?  (Read 3645 times)
Mechsoldier
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« on: July 02, 2015, 03:33:08 PM »

I've found the programs in here to do it, and I've seen there are bins for it, which I guess I could reverse engineer, but I haven't been able to find a thread describing how turning immo off is actually performed.

I appreciate the programs and stuff but I'm after the knowledge.

Any links, info?
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turboat
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« Reply #1 on: July 02, 2015, 11:28:48 PM »

Knowledge here: http://nefariousmotorsports.com/forum/index.php?topic=2973.0title=
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nyet
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« Reply #2 on: July 03, 2015, 10:20:57 AM »

That's one of the stickies for this forum. I assume he's read it already.

Or... not? It is hard to tell sometimes.
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ME7.1 tuning guide (READ FIRST)
ECUx Plot
ME7Sum checksum checker/corrrector for ME7.x

Please do not ask me for tunes. I'm here to help people make their own.

Do not PM me technical questions! Please, ask all questions on the forums! Doing so will ensure the next person with the same issue gets the opportunity to learn from your experience.
Mechsoldier
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« Reply #3 on: July 24, 2015, 11:55:03 PM »

I try, sometimes I miss the information somehow. I do use search first, I dunno if it's my browser, but sometimes I hit search, nothing shows, I refresh and type the same damn things, and it shows up. I ended up finding it. I used the applications some of the guys wrote, and they do work, but I prefer to have the knowledge and do it myself, it opens up doors.
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nyet
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« Reply #4 on: July 24, 2015, 11:55:48 PM »

READ THE STICKES.
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ME7.1 tuning guide (READ FIRST)
ECUx Plot
ME7Sum checksum checker/corrrector for ME7.x

Please do not ask me for tunes. I'm here to help people make their own.

Do not PM me technical questions! Please, ask all questions on the forums! Doing so will ensure the next person with the same issue gets the opportunity to learn from your experience.
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