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Author Topic: Unknown maps in 06A906032DL ecu please help  (Read 5668 times)
focalpoint519
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« on: October 30, 2017, 06:43:50 PM »

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vwaudiguy
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« Reply #1 on: October 30, 2017, 08:54:22 PM »

I don't usually do this, but LOL
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"If you have a chinese turbo, that you are worried is going to blow up when you floor it, then LOL."
focalpoint519
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« Reply #2 on: October 30, 2017, 09:24:47 PM »

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focalpoint519
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« Reply #3 on: October 30, 2017, 09:26:32 PM »

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TijnCU
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flying brick


« Reply #4 on: October 31, 2017, 02:51:21 AM »

Looks like mapswitching code and checksum blocks to me   Roll Eyes

LOL for using other peoples tunes and asking about changes is absolutely in place here. Cockscuker  Smiley
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fknbrkn
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« Reply #5 on: October 31, 2017, 07:44:36 AM »

Its a cs areas
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focalpoint519
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« Reply #6 on: October 31, 2017, 09:01:12 AM »

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fknbrkn
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« Reply #7 on: October 31, 2017, 10:06:19 AM »

So you asking how it works without posting a file.  Thats nice
There is no multimap
Mm has a few calls to the custom routines
Its much moar complex
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focalpoint519
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« Reply #8 on: October 31, 2017, 10:39:21 AM »

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focalpoint519
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« Reply #9 on: October 31, 2017, 07:02:49 PM »

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TijnCU
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« Reply #10 on: November 01, 2017, 01:34:35 AM »

E6 F4 XX XX means: mov r4 #xxxx, most of the time an offset.
F2 F4 XX XX means: mov r4, word_xxxx, a ram or flash adress that contains data. So I can tell by these changes that something is relocated or at least customized. I use these changes in my mapswitch code all the time to locate map data in ram adresses. But there has to be a lot of extra code with it to work. If these are the only changes you cant explain, it is not map switching code, but it certainly is not a checksum area.

my advice: go and work on a fresh original file and make all changes you understand. Dont try to work in modified code because it is a waste of your time.
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fknbrkn
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« Reply #11 on: November 01, 2017, 01:59:57 AM »

E6 F4 XX XX means: mov r4 #xxxx, most of the time an offset.
F2 F4 XX XX means: mov r4, word_xxxx, a ram or flash adress that contains data. So I can tell by these changes that something is relocated or at least customized. I use these changes in my mapswitch code all the time to locate map data in ram adresses. But there has to be a lot of extra code with it to work. If these are the only changes you cant explain, it is not map switching code, but it certainly is not a checksum area.

my advice: go and work on a fresh original file and make all changes you understand. Dont try to work in modified code because it is a waste of your time.

just check out the difference when you change something in your file
you`ll be surprised
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