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Author Topic: KFLBTS overrun  (Read 2469 times)
Sandstorm3k
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« on: June 27, 2020, 02:11:33 AM »

I've got a simple question, but I'd rather ask it to be sure. Will adding a bit of fuel through KFLBTS in low load result in (slight) flames on overrun? I've already retarded the timing enough on low load through KFZWMN and KFZWOP.
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Blazius
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« Reply #1 on: June 27, 2020, 06:43:52 AM »

No, use VSA or something along those lines.
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Sandstorm3k
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« Reply #2 on: June 27, 2020, 10:31:26 AM »

No, use VSA or something along those lines.
I'm not sure what you mean by VSA, i've got KFTVSA set to how i want but that doesn't let me add more fuel. I'm not trying to burn my car down, but every now and then i see 1.8T's spit flames on overrun which is what i would like to achieve aswell.
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Sandstorm3k
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« Reply #3 on: July 02, 2020, 05:10:22 AM »

Not sure if i can change the topic, but i figured its still related. Are there any options for disassembly besides IDA Pro? I want to play around with the code but i'm not sure how to get there without IDA Pro..
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