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Author Topic: LAMFA axis correction?  (Read 5733 times)
focalpoint519
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« on: October 13, 2017, 01:01:23 PM »

I was wondering what you guys would do to correct the offsets or axis's for this LAMFA map (drivers with if i understand right), all other maps seem to be be scaled/offset properly, this is the only map i have issues with, here are stock and mod
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4ringpieces
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« Reply #1 on: October 13, 2017, 02:21:29 PM »

Fix your map start address and the axis addresses it'll look much nicer
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SB_GLI
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« Reply #2 on: October 13, 2017, 02:35:20 PM »

I was wondering what you guys would do to correct the offsets or axis's for this LAMFA map (drivers with if i understand right), all other maps seem to be be scaled/offset properly, this is the only map i have issues with, here are stock and mod


LAMFA is always wrong when imported from a damos.  hint, when a map has an 8-bit axis with an odd number of bytes there will be an extra byte between the axis and map data.  Be wary of any map/axis that starts at an odd address.
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cherry
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« Reply #3 on: October 13, 2017, 03:25:38 PM »

I bet KFMIRL is wrong too... Wink Play with start address from y-axis, i think too it´s only 1 byte offset wrong.
Open the dam with editor and you will see it´s not "real" dam, but converted from a2l -> dam, conversion is always a risk to scrap data. For less me7 you can find a a2l and it´s imported correct and a few more maps available...
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focalpoint519
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« Reply #4 on: October 13, 2017, 03:50:00 PM »

 This is not are a changed map in the file , these are like i said everything else looks good also learned how the axis's changes to one map carries onto  a few related/linked maps, i am making a picture of all changes and will post them this file outperforms all of the others i have tried, im trying to figure out the magic behind it.



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focalpoint519
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« Reply #5 on: October 13, 2017, 04:26:32 PM »

can someone point me right to issue? here is a picture of LAMFA around the hex, and a picture of the properties
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sonique
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« Reply #6 on: October 13, 2017, 04:54:20 PM »

plz use your brain Wink
very simple
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focalpoint519
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« Reply #7 on: October 13, 2017, 05:00:36 PM »

is this correct?
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focalpoint519
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« Reply #8 on: October 13, 2017, 06:59:32 PM »

s this correct? , and if so, my question is why are these changes only at 50% and 100% load? wouldn't the target be 1.0Lamda ar all points other then 50% load and 100% ? or is there interpolation happening behind  the scenes or are these areas forced somewhere else in the tune, do do actual loads easily exceed 100 load, i see this as a percentage got a unit less or tq number though, and therfore fueling changes are only needed past this exceeded load ?
« Last Edit: October 13, 2017, 07:09:28 PM by focalpoint519 » Logged
cherry
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« Reply #9 on: October 13, 2017, 07:50:50 PM »

Offset from map is wrong, the 0.94 have to be at 100%, otherwise it doesnt make any sense...
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focalpoint519
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« Reply #10 on: October 13, 2017, 07:56:57 PM »

ill check thank you, ps this is a tune file not orig as labeled.
« Last Edit: October 13, 2017, 08:10:55 PM by focalpoint519 » Logged
focalpoint519
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« Reply #11 on: October 13, 2017, 08:06:55 PM »

this makes more sense i see the 1.01 inst 1 but is this ok?

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focalpoint519
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« Reply #12 on: October 13, 2017, 08:16:54 PM »

Found the map and x axis  to be off 1 bit off as suggested now it makes alot more sense, thank you everyone.
 
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