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Author Topic: Importing Damos in WinOLS ( Map's could not be read )  (Read 4545 times)
Maxohio
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« on: March 03, 2020, 03:09:30 PM »

Importing Damos in WinOLS ( Map's could not be read )

Currently i'm trying to import an a2l file using WinOLS. The way i'm importing the file is: Project -> Ex & Import -> Import Damos & A2L
After importing, its recognizes the maps, but shows the following error. Am i doing something wrong?

Greetings!

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prj
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« Reply #1 on: March 03, 2020, 03:21:22 PM »

Yes, you are importing an a2l that does not match your binary, or you are importing it with the wrong offset.
That said - you know, EVC support is pretty good if you ask them.
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Maxohio
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« Reply #2 on: March 03, 2020, 03:31:44 PM »

 Roll Eyes I dont think they give support on pirates.
The a2l should match the bin, how can i determine what offset to use?
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prj
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« Reply #3 on: March 03, 2020, 04:03:56 PM »

The paid version determines the offset pretty well on it's own.
I haven't used cracked in something like 7 or 8 years...

But you can determine the offset by looking inside the a2l manually, looking at your binary and seeing where things are addressed and where things are.

On C166 variants the extflash where the calibration is, is usually loaded at 0x800000, so that is a good start. But you can see all that from the a2l.
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Maxohio
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« Reply #4 on: March 04, 2020, 12:08:44 PM »

Thanks i've found the solution!  Grin
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Bitshifter
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« Reply #5 on: March 04, 2020, 03:25:15 PM »

Thanks i've found the solution!  Grin

Maybe it coud be helpful for other beginners, if you post your solution. Wink

Remember: you asked for help at the beginning of this theard. Wink
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fknbrkn
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mk4 1.8T AUM


« Reply #6 on: March 04, 2020, 03:36:24 PM »

i bet its a manual offset 800000
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Maxohio
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« Reply #7 on: March 05, 2020, 11:03:07 AM »

You're right Smiley using an offset of 800000 cleared the problem.
« Last Edit: March 05, 2020, 11:35:36 AM by Maxohio » Logged
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