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Author Topic: MED9.1 Tuning/FAQ/Help Thread  (Read 346798 times)
cawadany
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« Reply #615 on: May 13, 2015, 01:45:52 AM »

Hi to all members!
Someone can explain me how to avoid dsg torque limitation on a VW Golf 5 GTI MED9.1, without raise torque limiter in the dsg TCU?
Is it possible to operate in the ECU software so dsg TCU can't see too much torque?
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Beaviz
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« Reply #616 on: May 13, 2015, 05:22:05 AM »

Anyone here with experience in altering the ASR maps on MED9?

When I am accelerating in 1st and 2nd or whenever the wheels spin the ASR are interventing way to much, so it feels like the throttle is on, off, on, off...

Is it possible to make this more smooth?
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majorahole
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« Reply #617 on: May 13, 2015, 12:19:18 PM »

Anyone here with experience in altering the ASR maps on MED9?

When I am accelerating in 1st and 2nd or whenever the wheels spin the ASR are interventing way to much, so it feels like the throttle is on, off, on, off...

Is it possible to make this more smooth?
did you correlate IRL/IOP correctly??
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nyet
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« Reply #618 on: May 13, 2015, 12:26:13 PM »

did you correlate IRL/IOP correctly??

Even if he did, there could still be ASR... I don't know anything about MED9 cars, but don't they all have ASR disable buttons in the cabin?
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ME7.1 tuning guide
ECUx Plot
ME7Sum checksum
Trim heatmap tool

Please do not ask me for tunes. I'm here to help people make their own.

Do not PM me technical questions! Please, ask all questions on the forums! Doing so will ensure the next person with the same issue gets the opportunity to learn from your ex
majorahole
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« Reply #619 on: May 13, 2015, 12:28:08 PM »

he said to smooth it out. I noticed it being more harsh when I didn't have those done very well
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Beaviz
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« Reply #620 on: May 13, 2015, 12:54:19 PM »

I am quite confident that IOP and IRL are okay (see below)?

I can turn it off using the button yes, but that just makes the wheels spin too much. Cool Was hoping to be able to actually use it to improve the acceleration, but that might just be me dreaming.

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nyet
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« Reply #621 on: May 13, 2015, 04:59:10 PM »

I am quite confident that IOP and IRL are okay (see below)?

I can turn it off using the button yes, but that just makes the wheels spin too much. Cool Was hoping to be able to actually use it to improve the acceleration, but that might just be me dreaming.



That is best done in the ESP controller (no, i don't know how that works) but if MED9 is anything like ME7, look at the ME7 tuning section on ASR.
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ME7.1 tuning guide
ECUx Plot
ME7Sum checksum
Trim heatmap tool

Please do not ask me for tunes. I'm here to help people make their own.

Do not PM me technical questions! Please, ask all questions on the forums! Doing so will ensure the next person with the same issue gets the opportunity to learn from your ex
Beaviz
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« Reply #622 on: May 19, 2015, 04:38:05 AM »

MED9 is much like ME7 in many areas, so it might also be comparable in the ASR. I will take a look there. Thanks!

Another question: Have any of you ever come across a full pinout of MED9? I am askine because a friend are installing a so called WOT box.
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flaattire
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« Reply #623 on: May 19, 2015, 10:09:49 AM »

You've already seen the install pdfs of N2MB's website?
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aef
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« Reply #624 on: June 04, 2015, 02:18:03 AM »

noob question:

i have a readout of a med9.1 mk5 and a stock file from the web.
If i sync both with winols i can see the differences:
-three bytes at 65D9
-for the immo starting at 6C00 until 6FFF
-something at 1C2FF6

but if i open both with a hexeditor is can see two other differences at A0149 and A0369, something at B9FC2 and so on.

why is winols hiding this? bug because of 2.24 version?  Roll Eyes

Real Data Area starts at 1C2E00?
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tjwasiak
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« Reply #625 on: June 04, 2015, 04:38:12 AM »

Most of the time WinOLS hides differences in checksums so all those additional differences you found using hex editor are probably just checksums.
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eliotroyano
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« Reply #626 on: June 04, 2015, 05:26:55 AM »

noob question:
i have a readout of a med9.1 mk5 and a stock file from the web.
-for the immo starting at 6C00 until 6FFF

This immo info is located in flash eeprom right???
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aef
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« Reply #627 on: June 04, 2015, 05:29:22 AM »

I use mpps and the outcome is one file with 2mb where the immo info is at 6C00
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technic
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« Reply #628 on: June 10, 2015, 11:05:36 AM »

Immo related data is both in eeprom and flash
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Beaviz
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« Reply #629 on: June 16, 2015, 03:02:58 AM »

Working on a MED9 2.0T FSI K04 equipped car at the moment.

Have been working on taming the boost spike by raising Q2 and lowering IMX in the particular range which have helped, but I am not quite there yet.

I took a look at some of the other PID related maps and noticed something in KFLDRQ0 which I think looks a bit weird (see attachment).

Why would you raise Q0 in the 2000-2760rpm range when getting closer to 0 (100mPa is higher than 200mPa)? Wouldn't that just promote overshoot?

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