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Author Topic: Re: 032HN No Rear O2, No SAI. Stage Bleh.  (Read 44429 times)
Carsinc
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« Reply #45 on: September 10, 2016, 06:34:41 PM »

Ok so first thats not egr, its just SAI and I'm pretty sure that if that other ecu the HF? is already matched to your car
it will be fine with a HN file. If it not matched I will try to help you delete the immo and get your faults gone. Now did
you say you already have a tune?
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guyver96
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« Reply #46 on: September 10, 2016, 06:46:31 PM »

The thing on the side of the block isnt an egr? Its connected to a hole that goes to the exhaust...
Edit: just saw looked it up its called a combi valve but ive seen some call it egr/combi valve. Engine Looks better without it.

The tune is on the older bug. Im not bothering with that one its an aph with the me7.1 small memory layout. I can make a copy of that bin if you guys want it.

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vwaudiguy
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« Reply #47 on: September 10, 2016, 08:03:23 PM »

I can make a copy of that bin if you guys want it.

Yes.
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guyver96
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« Reply #48 on: September 11, 2016, 04:31:45 AM »

Ill copy it later today.

Carsinc
I do still plan on learning this anyway, so would it be feasible to find patterns for the ecu locations from one and map it on my bin? Or is there some magic formula. I already understand most of the things its just a matter of the locations. 

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guyver96
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« Reply #49 on: September 11, 2016, 11:13:17 AM »

So im attempting to remove the sai in accordance with the WIki to the 032hn.bin and xdf files you gave me, nothing else just the sai but I keep getting 6 uncorrected errors after checksum... Am I missing something? I did ESKONF,MSLUB and MSLBAS as the wiki explains... Is it cause im editing it as binary.

In binary I find the location for the SLP and I set it from 10 or 00 to 11. I also do the same for the SLV....

I haven't figured out how to change it in tuner pro if its even possible...

it leaves me stumped cause im modifying 4 things not 6....
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adam-
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« Reply #50 on: September 11, 2016, 12:58:57 PM »

It's not based on the things you've edited, it's based on checksum calculations.

What are you using to edit the file?
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guyver96
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« Reply #51 on: September 11, 2016, 01:12:38 PM »

For ESKONF im useing hexeditor and for all the others im using tunerpro..

Theres an option to view or find a relative offset for eskonf which ive compared to the original unmodified bin but they both remain at 255 decimal and ff hex is this what your referring to?

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316LV
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« Reply #52 on: September 11, 2016, 01:16:10 PM »

The ESKONF is represented in hex in the file. You have to convert it from binary to hex.

Stock the 5th byte in ESKONF should be F8. SLP is the 4th bit pair in that byte, you want to change it from '00' to '11' to disable. So that byte will now be 11 11 10 11 which will convert to FB. In TunerPro replace F8 with FB. For the 6th byte stock is 30 (00 11 00 00) and you want 00 11 11 00 which is 3C when converted to hex. So replace 30 with 3C there and you are done with it.

As for the checksum amounts, don't worry about that. It will all depend on what you change is represented in the file. Just run your saved TunerPro file through ME7sum and correct them regardless of how many there are... Don't forget to run the output through ME7check before flashing to make sure it worked as a safety net.

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316LV
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« Reply #53 on: September 11, 2016, 01:20:09 PM »

...For ESKONF im useing hexeditor...

Dude, no don't use a hex editor. ESKONF is defined in the xdf I posted. Use the parameter finder to locate it and change the 5th and 6th byte to 'FB' and '3C' respectively. Done.
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guyver96
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« Reply #54 on: September 11, 2016, 01:21:24 PM »

The ESKONF is represented in hex in the file. You have to convert it from binary to hex.

Stock the 5th byte in ESKONF should be F8. SLP is the 4th bit pair in that byte, you want to change it from '00' to '11' to disable. So that byte will now be 11 11 10 11 which will convert to FB. In TunerPro replace F8 with FB. For the 6th byte stock is 30 (00 11 00 00) and you want 00 11 11 00 which is 3C when converted to hex. So replace 30 with 3C there and you are done with it.

As for the checksum amounts, don't worry about that. It will all depend on what you change is represented in the file. Just run your saved TunerPro file through ME7sum and correct them regardless of how many there are... Don't forget to run the output through ME7check before flashing to make sure it worked as a safety net.

Did that except i end up with FC for what your saying is FB. 3C ends up just like us said...ill try FB see if thatl change anything but ive modified it as binary to make sure it ends up in the correct byte as 11. As is stock it shows as 10 for F8 all i do is swith 0 to 1.

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guyver96
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« Reply #55 on: September 11, 2016, 01:22:39 PM »

Dude, no don't use a hex editor. ESKONF is defined in the xdf I posted. Use the parameter finder to locate it and change the 5th and 6th byte to 'FB' and '3C' respectively. Done.
Ahh got ya, so just use tunerpro to edit it then....
Man dos is a piece of cake compared to this hex stuff..

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316LV
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« Reply #56 on: September 11, 2016, 01:24:25 PM »

Yep you got it. You can do it in a hex editor of course, but it is more difficult than just using TunerPro...
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316LV
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« Reply #57 on: September 11, 2016, 01:47:04 PM »

...Man dos is a piece of cake compared to this hex stuff...

If you set up shortcuts to ME7check and ME7sum in TunerPro you won't even have to touch DOS. Under 'Tools' and then 'Edit Custom Tools' you can create these keyboard shortcuts. Check out this post from Audiman 85: http://nefariousmotorsports.com/forum/index.php?topic=3347.msg64413#msg64413

All you have to do is copy his text in the first four boxes in the photo(s) and create a folder on your C: drive called ME7 then put a copy of ME7check and ME7sum in the folder. Then when you are in TunerPro you can use both using Ctrl-C and Shift-C. Using ME7sum will create an new file called 'fixed.bin' in the same folder your original bin is. Rename that to whatever you want and flash it to your ECU...
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Carsinc
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« Reply #58 on: September 11, 2016, 07:00:07 PM »

I like where this is going now. post your mod file so we can check your work.
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nyet
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« Reply #59 on: September 11, 2016, 08:50:56 PM »

I would rather see logs Tongue
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ME7.1 tuning guide (READ FIRST)
ECUx Plot
ME7Sum checksum checker/corrrector for ME7.x

Please do not ask me for tunes. I'm here to help people make their own.

Do not PM me technical questions! Please, ask all questions on the forums! Doing so will ensure the next person with the same issue gets the opportunity to learn from your experience.
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