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Author Topic: Overrun switchable - Is this possible?  (Read 2751 times)
vara82
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« on: August 11, 2018, 06:31:04 AM »

Hey Guys...
Since a long time ago i drive around with my tuned map added launchcontrol with the script from this forum... It runs very fine for more than 100km a day...

I´ve two Maps: One with LaunchControl only and one with additional Pops&Bangs in Overrun.
So i´m flashing these two Maps if i want Pops&Bangs or not...

Now i´ve heared that it´s possible to switch overrun on and off... With A/C Switch or with Cruise Control Stalk...
A/C on: Pops&Bangs enabled
A/C off: Pops&Bangs disabled
or with Cruise Control switch on and off...

I want to try to make this with my Map so i don´t have to flash my Maps anymore...

Can someone give me a hint how this can works?!

I would be very happy if someone can help me...

Thanks a lot,
Flo
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nyet
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« Reply #1 on: August 11, 2018, 09:24:25 AM »

You'll have to learn assembly.
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ME7.1 tuning guide (READ FIRST)
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cherry
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« Reply #2 on: August 11, 2018, 10:52:05 AM »

Search map for overrun in case of a/c switched on, in MED9.1 it´s available for sure. It makes sense because a/c compressor have a load too, this is why idle speed is higher too. So if you write high values to this map you have 2 different rpm where overrun is active or not when a/c is active or not...
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