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Author Topic: TunerPro and editing xdf files... crashing.  (Read 7283 times)
Snow Trooper
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« on: June 06, 2011, 10:01:16 AM »

Fixed... 

edit you corrupted xdf files with notepad or something similar.  use code from other good known xdf files for a similar block you need to view and copy over their parameters.  put in the address that is HOPEFULLY right from the previously corrupted xdf.
« Last Edit: June 17, 2011, 11:05:38 AM by Snow Trooper » Logged

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Snow Trooper
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« Reply #1 on: June 06, 2011, 10:57:50 AM »

so I think i have editing the xdf figured out.  I had just assumed I counldnt do it in notepad but sure enough I could.

So now I did a few of the things I wanted to try and I feel like my maps specific to the changes look different than others. hmmm...

I will report back with real world results.

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Jason
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Breaks everything!


« Reply #2 on: June 06, 2011, 11:14:54 PM »

I would email Mark.  He is a cool dude and will respond.
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nyet
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« Reply #3 on: June 06, 2011, 11:46:06 PM »

Why are you hand editing XDFs? They're not meant to be hand written.

Edit them in tuner pro, or write a program to generate them..
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Please do not ask me for tunes. I'm here to help people make their own.

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Snow Trooper
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« Reply #4 on: June 07, 2011, 09:06:14 AM »

Nye,
I am mostly editing xdf files as I move code from one type of ecu to another to try and succeed in my single bank quest.  Lots of trial and error.  But I cannot edit them with tuner pro, anything I do, the first digit I type in any window and bam.  Its crashed out.

I have been hopefully finding success in editing by hand, or are you saying that i am not going to?  I could understand if changing one section of the xdf info would cause others to not communicate with it properly, is this the case?
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nyet
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« Reply #5 on: June 07, 2011, 09:11:16 AM »

I'm saying if tuner pro is unstable, it isn't going to get more stable if you edit the xdfs by hand..

fix one problem at a time. contact mark and find out why tunerpro is crashing (it shouldn't)
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ME7.1 tuning guide
ECUx Plot
ME7Sum checksum
Trim heatmap tool

Please do not ask me for tunes. I'm here to help people make their own.

Do not PM me technical questions! Please, ask all questions on the forums! Doing so will ensure the next person with the same issue gets the opportunity to learn from your ex
Snow Trooper
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« Reply #6 on: June 07, 2011, 09:20:10 AM »

Thus far my changes to xdfs that were sourced from here and around the web have been increasing stability within other aspects of the program, like actual tuning of maps, being ablt to compare bins and so on.

I couldnt even open certain maps/scalars before without it crashing because xdfs were bad or setup wrong.  Not the m-box stuff, just more obscure stuff.

What i have done is take known good working chunks from something like your m-box xdf and substituted it in for the problematic chunks that i find by hand.  Then just change the location to what it was originally and it seems to fix it.

I must thank you for having a good xdf to be able to see what things should be formatted like. Smiley
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