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Author Topic: 3B0907551CJ - Is this map a warm up map?  (Read 19380 times)
nyet
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« Reply #15 on: September 08, 2015, 04:08:33 PM »

the winols can recognize the map names without damos file?

because after i fits all in E100, i will like to increase the rpm limit to 7.500 and increase the rpm for AT shifiting.

No. Please stop. DO NOT randomly assume the map is what you think it is just from a vague "shape".

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Gulfstream
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« Reply #16 on: September 08, 2015, 07:45:16 PM »

No. Please stop. DO NOT randomly assume the map is what you think it is just from a vague "shape".



yes, i stop to make vague "shape", for this i ask here for the address or map look.

For that i need, in all cars, i will run with E100, and i would like to change Always, ignition timing (increases 6º), cold start, warm up.

for example, in ME7.1, now i found all maps that a need to run in E100

1- TENIM
2- KRKTE
3- KFZWOP
4- KFZWMS
5- KFZW
6- FKSTT
7- KFFWL

For better adjustment, i like to found KFFWLW (KFNLLKHM, KFNLLNST)
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ddillenger
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« Reply #17 on: September 08, 2015, 08:04:19 PM »

yes, i stop to make vague "shape", for this i ask here for the address or map look.

For that i need, in all cars, i will run with E100, and i would like to change Always, ignition timing (increases 6º), cold start, warm up.

for example, in ME7.1, now i found all maps that a need to run in E100

1- TENIM
2- KRKTE
3- KFZWOP
4- KFZWMS
5- KFZW
6- FKSTT
7- KFFWL

For better adjustment, i like to found KFFWLW (KFNLLKHM, KFNLLNST)

You are not listening.

Please, try to at least understand how to properly edit 2d vs 3d maps before continuing to post. Failure to do so will result in sanctions :O
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Gulfstream
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« Reply #18 on: September 08, 2015, 09:13:09 PM »

You are not listening.

Please, try to at least understand how to properly edit 2d vs 3d maps before continuing to post. Failure to do so will result in sanctions :O

i need to learn the difference between 2d/3d maps, i dont found nothing at the moment explaning the differences! Exactly why there is "Noob Questions Area" for people like me who STILL dont know, learn things!

Because here in Brazil, nobody helps nobody! Nefariousmotorsports is my unique way Smiley


First I want to know  the map address that i need to increase/decrase something, but sometimes it's almost impossible. Once I know the map adresses, there go to the next step, which would learn the difference of these maps in 2D / 3D, this is my way to learn, but is being very difficult. To learn correctly, I have to respect my own method of learning, right ?!

i dont see differences between 2d/3d maps when just increase (%) on a map without changing nothing (i read at the moment, that the 3d maps is for link the X/Y axis RPMxLOAD, but i dont will change the curves!)

KFZWOP (increased 50%)



---



i dont want to modify the maps, i want to maintain the same maps, just increasing or decreasing. i dont will change the curves..

when i increase 50% in 2d map, will increase 50% in all 3d maps, i dont saw any differences where! So, what i have to edit in 3d mode?

buts ok... i will learn by myself (GOD always make me learn it)

« Last Edit: September 08, 2015, 10:06:55 PM by Gulfstream » Logged
hopsis
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« Reply #19 on: September 08, 2015, 09:53:43 PM »

People here are willing to help but the learning curve is rather steep, don't rush it. First of all, You cannot just bump certain maps for example +50% and call it a day. Even if the shape of the map curve remains the same, everything else will be affected. I'd suggest reading the ~30 pages of community 1.8T thread (and S4Wiki of course). That's an excellent thing of knowledge and goes through all the basic changes You should know about. I don't want to give wrong advice here because I'm still very much a beginner but I've only used 3D in Winols when I'm making a new definition and comparing maps in different files. That requires a similar binary that is more defined than the one I'm working on.

The actual tuning of the maps requires that You fully understand the individual changes You are making, taking logs, understanding the said logs and then doing the appropriate corrections. After that it's back to step one until You are happy with the results. If You try to do it all at once, You'll get the aforementioned sanctions which might include trashing Your engine.
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Gulfstream
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« Reply #20 on: September 08, 2015, 10:11:42 PM »

People here are willing to help but the learning curve is rather steep, don't rush it. First of all, You cannot just bump certain maps for example +50% and call it a day. Even if the shape of the map curve remains the same, everything else will be affected. I'd suggest reading the ~30 pages of community 1.8T thread (and S4Wiki of course). That's an excellent thing of knowledge and goes through all the basic changes You should know about. I don't want to give wrong advice here because I'm still very much a beginner but I've only used 3D in Winols when I'm making a new definition and comparing maps in different files. That requires a similar binary that is more defined than the one I'm working on.

The actual tuning of the maps requires that You fully understand the individual changes You are making, taking logs, understanding the said logs and then doing the appropriate corrections. After that it's back to step one until You are happy with the results. If You try to do it all at once, You'll get the aforementioned sanctions which might include trashing Your engine.

i have the  S4Wiki saved here!


Always when i have a problem i stop for understand the problem!

many times i disapear of the forum, stop to post. At this moment, i stoped because a problem occours!

If I keep trying to solve these problems every day I'll go crazy!

now i will stop and read more and more about 3d maps now!

Smiley
« Last Edit: September 08, 2015, 10:15:17 PM by Gulfstream » Logged
nyet
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« Reply #21 on: September 08, 2015, 10:14:17 PM »

i have the  S4Wiki saved here!

i will read more and more about 3d maps now!

Always when i have a problem i stop for understand the problem!

many times i desapear of the forum, stop to post. at this moment, i stoped because a problem occours!

The s4 wiki is not enough; you need to learn more about how engines work in general.
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Please do not ask me for tunes. I'm here to help people make their own.

Do not PM me technical questions! Please, ask all questions on the forums! Doing so will ensure the next person with the same issue gets the opportunity to learn from your ex
Gulfstream
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« Reply #22 on: September 09, 2015, 10:59:54 AM »

The s4 wiki is not enough; you need to learn more about how engines work in general.

I know with perfection how the engine Works, its equal since 1900... and i know for E100 for many years (since 2007) and I just need to know how the ecu maps works for the engine.

I know who maps that i need to change for E100, i just dont know how the maps works in engine (%, how much increase, how much decrease, i dont know the factors etc.
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nyet
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« Reply #23 on: September 09, 2015, 11:14:49 AM »

I know with perfection how the engine Works, its equal since 1900

Torque managed engine control is new.

Quote
i just dont know how the maps works in engine (%, how much increase, how much decrease, i dont know the factors etc.

Buy some books about torque management.
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ME7.1 tuning guide
ECUx Plot
ME7Sum checksum
Trim heatmap tool

Please do not ask me for tunes. I'm here to help people make their own.

Do not PM me technical questions! Please, ask all questions on the forums! Doing so will ensure the next person with the same issue gets the opportunity to learn from your ex
Gulfstream
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« Reply #24 on: September 09, 2015, 02:01:52 PM »

Torque managed engine control is new.

Buy some books about torque management.

Thanks for helping!!

I always changes this maps runing with E100, and this decreases so much the changes of damages!

Logical that the mixture of air / fuel has to be above 0.86v or lambda 1

At the moment, I run with 0.92v (original KRKTE value), have so much power than 0.86v (decreases 4% KRKTE)

but the idle just stop oscilation with decreasing 8% in TENIM, TENIM(VA)

i dont know if i'm making the correct now, but, i will learn

Smiley
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hopsis
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« Reply #25 on: September 09, 2015, 09:39:23 PM »

I don't know anything about tuning for E100, all we get here is normal gasoline or E85. Your car is a Passat right? I'd probably try to tackle this by finding a somewhat similar binary of a car that's available on both sides of the atlantic. If You find a Brazilian variant (E100) and Euro variant (gasoline) of the same ecu file, You can compare the differences they've made at the factory and that should give You a baseline what to look for. I'm betting there's more to it than just adding ignition. Forget about the 2D and 3D maps for a while and try to get a hang of the bigger picture.

I could also be totally wrong here with this advice, I don't know anything about E100 since it's not really feasible fuel here with -30 degrees celcius in winter.
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overspeed
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« Reply #26 on: September 10, 2015, 07:02:47 AM »

That brasilians don´t help at all hurt me a lot !!!!   Roll Eyes

Betweeen E85 and E100 that´s a new whole world, E85 is pretty much easier than E100 in all warnup and cold start strategys...

There is no "E100 passat" to compare, just regular gasoline ones and for you guys who understand, it´s the pretty same map of european ones, even here our gasoline has 20 to 27% etanol blended, VW usually didn´t change any bit on file to run with this, there a few files in some cars that had some mods in warn-up tables... but really few changes and dont´think it are just for Brasil C22/C27 fuel

Gulf, I can garantee you´ll have to deal with 3x more maps than you listed (and some you shall not touch in your list).
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Gulfstream
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« Reply #27 on: September 10, 2015, 02:15:44 PM »

I don't know anything about tuning for E100, all we get here is normal gasoline or E85. Your car is a Passat right? I'd probably try to tackle this by finding a somewhat similar binary of a car that's available on both sides of the atlantic. If You find a Brazilian variant (E100) and Euro variant (gasoline) of the same ecu file, You can compare the differences they've made at the factory and that should give You a baseline what to look for. I'm betting there's more to it than just adding ignition. Forget about the 2D and 3D maps for a while and try to get a hang of the bigger picture.

I could also be totally wrong here with this advice, I don't know anything about E100 since it's not really feasible fuel here with -30 degrees celcius in winter.

Passat here runing OEM with E100 just B1/B2 models.
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Gulfstream
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« Reply #28 on: September 10, 2015, 02:17:01 PM »

That brasilians don´t help at all hurt me a lot !!!!   Roll Eyes

Betweeen E85 and E100 that´s a new whole world, E85 is pretty much easier than E100 in all warnup and cold start strategys...

There is no "E100 passat" to compare, just regular gasoline ones and for you guys who understand, it´s the pretty same map of european ones, even here our gasoline has 20 to 27% etanol blended, VW usually didn´t change any bit on file to run with this, there a few files in some cars that had some mods in warn-up tables... but really few changes and dont´think it are just for Brasil C22/C27 fuel

Gulf, I can garantee you´ll have to deal with 3x more maps than you listed (and some you shall not touch in your list).

Which maps have to change to run with E100?
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overspeed
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« Reply #29 on: September 11, 2015, 06:12:30 AM »

Which maps have to change to run with E100?

Like I allways said to you, there is a LOT of them, since you changed injectors, not just KRKTE, but FKKVA, TUVB and all warnup and start maps...to talk just about fuel and not get in ignition changes.

And even if you change all then you´ll find some situations Where you can´t make some situation better without make other situation worse, Ethanol change it´s behavior next to 17°C (no more vapour, just liquid) different than gasoline that preserves the same behavior to negative temperature till something like 80°C (can´t remember rigth value).

If you analise some ME7.5.20 flex fuel files you´ll find more tables to deal with this fase changing issues, that are not present in gasoline files, even some maps have diferent axis in Warnup tables do compensate.

I´ll even tell you your major trouble, you can keep lambda 1 in steady loads when engine is not fully warn, but everytime you touch the pedal it goes lean and after goes stech again, you may deal with wall wet maps to try avoid this, but at the end will make one situation better and another worse.

Like I said, E85 to E100 is a whole new world
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