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Author Topic: WinOLS Map/Axis property -> Signature byte ???  (Read 7088 times)
elRey
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« on: October 03, 2014, 06:47:19 PM »

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Signature byte: This number marks this axis data and is assigned by the manufacturer. Normally it is the same for all axes within the project.

Found in the Map Axis property box.

Would some one explain what this value affects if changed?

Thanks,
Rey
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nyet
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« Reply #1 on: October 03, 2014, 07:29:01 PM »

IIRC it is only there to assist automatic map/axis detection... it has no effect on editing etc.
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ddillenger
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« Reply #2 on: October 04, 2014, 05:44:40 AM »

But IF you change it, it changes the size the ecu sees the map as no?
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nyet
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« Reply #3 on: October 04, 2014, 11:32:22 AM »

But IF you change it, it changes the size the ecu sees the map as no?

WinOLS should not alter the size of an already defined map, afaik.
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phila_dot
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« Reply #4 on: October 04, 2014, 12:50:42 PM »

Most lookups do use the byte/word before the axis for the length, but I have never seen the byte that identifies what the data represents used for anything.
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elRey
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« Reply #5 on: October 05, 2014, 06:49:44 AM »

Most lookups do use the byte/word before the axis for the length, but I have never seen the byte that identifies what the data represents used for anything.

But the Signature byte I'm referring ins't the same thing as the axis size byte/word right in front of the axis. It is a property field in the map properties box. I'll post a screenshot example when I get back
 in front my computer.
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phila_dot
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« Reply #6 on: October 05, 2014, 07:32:16 AM »

But the Signature byte I'm referring ins't the same thing as the axis size byte/word right in front of the axis. It is a property field in the map properties box. I'll post a screenshot example when I get back
 in front my computer.

I know, I was trying to clear up the other posts above mine.
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elRey
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« Reply #7 on: October 05, 2014, 07:50:03 AM »

Ah, makes sense to me now.

Sorry to make you clarify you clarifying post :-)
« Last Edit: October 05, 2014, 08:22:21 AM by elRey » Logged
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