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Author Topic: Overrun Flames, Gargle, Pop  (Read 231000 times)
elRey
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« Reply #600 on: October 13, 2021, 01:24:09 PM »

Good news
Im planning to run dsg and do the same stuff
How about tsrldyn? Is it necessary to use spark cut to get more interesting farts or zwmn is enough?

Zwmngs used in late 8e0 files btw

Iirc kftvsakat used all the time

We need new thread about dsg+me7 with all those niceties

I haven't touched tsrldyn. I still don't know if what I did is good enough to make the pops sound cool. I just know it pops. I want the machine gun sounds. Currently it like a 5 shot, 22lr revolver. Sad

outline of what I did in previous reply here-> http://nefariousmotorsports.com/forum/index.php?topic=7174.msg149105#msg149105
« Last Edit: October 13, 2021, 01:26:07 PM by elRey » Logged
elRey
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« Reply #601 on: October 15, 2021, 06:58:07 AM »

With enabling the conditions for pops finished, I like to discuss fine tuning/optimizing fuel, air, timing to get the desired 'style' of pops/bangs.

I'd like to ask anyone that is willing to post logs of throttle plate angle, zwout, and inj time AND a video or sound clip of their current setup IF it's doing exactly what you want.

It would be nice if we had a catalog of what timing/fuel/air setting = what sounds (keeping in mind exhaust hardware has a big impact).
And then be able to roadmap things like 'more fuel = louder bangs', 'more air = more number of pops', or 'less timing = more rapid pops' etc



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